Master the Gang of Four design patterns and learn when and how to apply them in real-world software projects. This track covers creational, structural, and behavioral patterns with hands-on Python examples, practical refactoring exercises, and a capstone project where you transform a messy codebase into clean, pattern-driven architecture. You will also learn SOLID principles, recognize anti-patterns, and understand how to combine patterns effectively.
Understand what design patterns are, why they matter, and the SOLID principles that guide good design
Master patterns that control how objects are created: Singleton, Factory Method, Abstract Factory, Builder, and Prototype
Learn patterns that compose classes and objects into larger structures: Adapter, Decorator, Facade, Composite, and Proxy
Master patterns that define how objects communicate and share responsibilities: Observer, Strategy, Command, Iterator, State, and Template Method
Apply design patterns in real-world scenarios: refactoring to patterns, recognizing anti-patterns, and combining patterns effectively
Refactor a messy codebase using design patterns to create clean, maintainable architecture
Test your mastery of all design pattern concepts covered in this track, from SOLID principles and creational patterns through structural, behavioral, and practical application of patterns